1978 would be the first season that Great Adventure would be known as Six Flags Great Adventure. With new ownership the park would see quite a few changes. Several original attractions were removed from the park and new ones rose up to take their place. By the end of the 1978 season, Six Flags Great Adventure held steady at thirty five rides, but the thrills started to pick up. With change though came the loss of a few popular attractions. Enterprise, Dream Street Dazzler (originally called Pretty Monster in 1974), and Wild Rider (Wild Flower in 1975). Keep in mind that several of the attractions from 1975 were leased to the park with options to buy. Enterprise and Wild Rider were both cases of Six Flags simply not picking up the buy option. The biggest surprise though came with the closure of Big Fury. It isn't exactly known why Big Fury was removed from the park in 1978, but it's possible that it's lease had expired as well and Six Flags chose not to purchase the ride.
While the removal of Big Fury surely confused many park-goers it was quickly replaced by Wild Rider. Wild Rider, much like Big Fury was a cat and mouse style roller coaster that became very popular in the park. This was an interesting choice by Six Flags to bring in another cat and mouse style coaster as their popularity within larger theme parks was very much on the decline as they were more and more becoming known as fairground attractions. It's almost as if they upgraded the ride by replacing the ride? Much like Big Fury the individual cars looked like actual cars and the ride featured sharp turns and small drops.
In addition to Wild Rider, several new flat rides were brought in. Close Encounters (a Scrambler) and Monster Spin (a Monster Spin type ride) further increased the park's capacity. Alpen Blitz was closed permanently during the summer and by fall a walk-through Haunted House trailer too its place. Originally this attraction was only open at night, but due to it being overwhelmingly popular it ended up being open during the day as well. The attraction opened at the end of September, 1978 and was so popular that Six Flags decided to move forward with a more permanent attraction for the future. The house featured popular horror characters such as Dracula and a butcher scene. Similar to the terror trails of Fright Fest, ghouls would be in the house to frighten anyone who dared to enter. The attraction was temporary however and was removed after the season ended.
East River Crawler, the sister to Monster Spin
Perhaps the largest change to the park was the addition of it's first launch steel coaster, Lightnin' Loops. This coaster debuted to wild popularity and was located around where Batman stands today. Lightnin' Loops gave many people their first opportunity at experiencing inversions on a roller coaster. The train would launch from the station, go through a loop, climb a hill, stop, then do the whole thing backwards. Here is where Six Flags really stepped in. Rather than simply add this launch steel coaster, they stepped it up to get the first interlocking loops. Yes, Lightnin' Loops had two tracks that interlocked at the loops. Both tracks were able to launch at the same time, creating some really awesome looking images of the trains essentially circling each other. While the ride was able to do this, it was not a common occurrence. Unlike other dueling style coasters, Lightnin' Loops wasn't designed to be a race. Rather each track essentially operated as its own ride with the possibility that both could launch at the same time. As far as speed went, Lightnin' Loops would launch riders into the loop at forty five miles per hour to ensure the ride could get through the loop and up the hill to the next launch or station.
Lightnin' Loops will always be a major part of Six Flags Great Adventure's history. It blew riders away. It was the first time people in this area really could experience anything like it. It was one of the first ultimate thrill rides that Six Flags loves to focus on. During it's debut season it frequently had waits that exceeded an hour, tame by today's standards with some rides, but for the time.... That's pretty long. With this new coaster, Six Flags made a statement that the future would be quite thrilling for their newest park.
Along with the new rides came other new forms of entertainment. Firework displays would shoot off front the lake next to the fort at night. While these fireworks were small due to the location of where they were shooting off from, it gave visitors reason to stay into the night. Halloweekends kicked off for the fall as the park began it's Halloween celebrations with the main attraction being the Haunted House. Another new form of entertainment came in the Americana Music Hall where various stage shows would be able to take place. This theater continue to operate today as the Showcase Theater and is currently used for both Fright Fest and Holiday in the Park as well as various school arts competitions. All in all Six Flags's first year heading Great Adventure was a success. While the number of rides didn't increase, the quality did and the thrill factor jumped substantially largely due to Lightnin' Loops. Other changes that were made in the park were certainly confusing to park goers at the time (lookin at you Wild Rider). Whatever the case, Six Flags's debut season in the park certainly did lay the framework for the future.
For it's sophomore year (1979), Six Flags had big plans in place for Great Adventure. As the park continued to grow and expand, Six Flags established a new area of the park adjacent to Kiddie Kingdom. This area would be known as Hernando's Hideaway. The area would have a southwest theme that included new rides, restaurants, and attractions. More changes would come in the form of additional rides around the park, new entertainment offerings, new animal experiences for the safari in the form of Australian animals and big cats (don't worry we will get to the safari in a later blog) and a miniature golf course. All of these new additions would continue to increase the park's capacity.
Six Flags Great Adventure 1979 season would be one that goes down in history as one of the better in terms of growth and one that would have lasting impacts on the park in its attractions. The new Hernando's Hideaway area encompassed what is the modern day Golden Kingdom and Plaza de Carnaval. Many of the attractions that were built in this area are still operating today. The Hernando's Hide-a-Way arcade still exists as Fiesta Games. Goya Food Stand is now operating as Kingdom Gyro. The biggest of the food locations was La Cantina which is now operating as Macho Nacho. Another meaningful food change in the park was Fountain Hamburgers being renamed to Great American Hamburgers.
The number of rides for the 1979 season further increased to 38. New attractions included a more permanent Haunted House. This time around the house was twice the size and was themed as more of a haunted castle, and went under the name of Haunted Castle Across the Moat. This time around the frights were bigger and also included a mirror maze. Another popular carnival flat ride, a Tilt A Whirl, as well as a new Enterprise further rounded out the flat rides in the park.When it came to flat rides, one left the park in the form of Supercat.
The new Enterprise, later known as Spinmeister.
The park also removed two kiddie rides and added four. Most importantly though, Six Flags Great Adventure debuted another history making roller coaster in the form of Rolling Thunder.
To fans of Six Flags Great Adventure, Rolling Thunder needs no introduction. Roller Thunder debuted as the largest ride in the park. It would be a wooden roller coaster with adjacent tracks that allowed riders on one track to race riders on the other. The tracks were slightly different, but were the same length of 3,200 feet. The ride stood at a maximum height 96 feet and featured a drop of 85 feet. While it may seem slow by today's standards, Rolling Thunder also debuted as the fastest ride in the park with speeds reaching fifty six miles per hour. One small special effect that existed in the rides debut season were bright lights that would flash to simulate lightning flashes and the sign outside the park would make thunder sounds. Rolling Thunder opened to wild popularity. Long lines for both tracks were not uncommon at all. The ride would end up going down in Six Flags Great Adventure history as one of most popular rides. It would get a few safety upgrades through the years, but for the most part Rolling Thunder would remain the same ride as when it debuted throughout it's lengthy life. Directly in front of Rolling Thunder would be the kiddie ride, Screamer, which was renamed Lil Thunder for the 1979 season.
Roller Thunder before El Toro was built (1997)
Rolling Thunder post El Toro opening (2012)
With Rolling Thunder and Lightnin' Loops leading the way, Six Flags Great Adventure was starting to make a case as quite the thrilling park. The park continued to both grow and expand. What was once a small family theme park in the woods was starting to transform into a thrill park. The 1980's would continue to see the park grow and debut more new rides, restaurants, and other forms of entertainment. With the early years of Six Flags Great Adventure now in the books, it was time for the company to push hard at making the park a powerhouse. Would the park flourish or would a series of disasters set the park back and ultimately cause Six Flags to question it's very existence?
Thank you once again for reading! For more information on the early Six Flags years of Great Adventure please visit greatadventurehistory.com. There is so much good information on that website that goes into the history of the individual seasons more than I am on here. They also have a really awesome spotlight on Rolling Thunder! The next installment of this blog series will look at the early 80's!